EXOPOLIS

Mission status · In development

EXOPOLIS

Build your colony in space. Piece by piece.

A city-builder and economy game with real depth: bases on the Moon and Mars, production chains, residents with demands, and a rocket you fuel and launch yourself.

Coming soon iPad Mac
  1. PrologueHorizon Bay · Earth
  2. Act IMoon Base
  3. Act IIMars

The journey

From the launch site to the red desert.

Every location is its own map with its own resources, its own bottlenecks and its own dangers. And every act is a little harder than the last.

  1. Free Prologue

    First Launch

    Horizon Bay · Earth

    Turn natural gas and air into propellant, stack and fuel the rocket, launch it and catch the booster again.

  2. Act I

    Moon Base

    Moon

    Ice, regolith and helium-3. Land, set up power, air and heat, and turn an outpost into a colony.

  3. Act II

    Mars

    Mars

    CO₂ from the air, methane made on site, and dust storms that swallow the sun for days. The goal: a colony that sustains itself.

The stainless steel Spaceship standing on its landing legs
Spaceship · Render

The heart of it

The rocket isn't decoration.

It is bottleneck, goal and spectacle in one. Every cargo, every resident and every tonne of freight arrives with it. And it only flies if your fuel chain is running.

  1. 01Ice → Water → Electrolysis → H₂ + O₂
  2. 02CO₂ + H₂ → Sabatier reactor → Methane
  3. 03Oxygen → Liquefier → LOX
  4. 04Methane + LOX → Tank farm → Launch

A look inside

Raw steel, harsh sun, plenty to do.

Sober industry instead of cartoon domes. Every pipe, every store and every bottleneck is visible, and for every problem there is a building that solves it.

A moon base from above: solar fields, habitat, smelter, greenhouse, biodome and clinic, connected by roads
Moon Base · Act IWork in progress, October 2026

What awaits you

Classic city-builder depth.

Habitat module in white steel with gold rings
Residents

From pioneers to scientists

Your residents rise through technicians and engineers as you supply them. More tiers, more taxes, more options, all the way to a hotel for guests from Earth.

Greenhouse on the Moon
Supply

Everything life is missing

Power, heat, air, food, comms, medical care, recreation and a lab nearby. If one fails, you'll know right away.

Electrolysis plant with two tanks
Production

Chains with real bottlenecks

Regolith, ore, ice and sunlight become metal, water, oxygen and propellant. Storage has limits, roads have lengths.

Six-wheeled exploration rover
Exploration

Rovers into the fog

Find ore fields, ice and abandoned wrecks. Careful: rovers need power and air, and must head home in time.

Research
15 technologiesfor energy, life, industry and trade.
Trade
A market with EarthSell surpluses, buy shortages, fulfil orders.
Rival
Competition, not warAnother company fights peacefully over markets and deposits.
Events
Storms, radiation, leaksAnd supply capsules falling from the sky.

Fair

No ads.No timers.No pay-to-win.

The prologue is free. Buy each act once. Extra styles only change the looks, never the game.

T-minus · date to be announced

The countdown is on.

Exopolis is being built for iPad and Mac right now. Touch and mouse, three difficulty levels, photo mode. iPhone follows later.

iPad Mac